Need a Game Designer?
I am a freelance game designer and solo game dev.
I am looking for work! Any duration (freelance, part-time, fulltime).
I can do all kinds of design work. I release own games made in Unity (C#) and love to work in teams!
My specialties are system design and non-violent game mechanics.
I value kindness and creativity.
Check out my Portfolio (and contacts) here :
http://dominik-dammer.de/
https://stonemaiergames.com/the-darkest-timeline/
StoneMaier Games has a good explanation on how the 54% US tariff on #TTRPG and #boardGame s printed in China will impact the game market, #gameDesign and #publishing of #games
#KnoxvilleTN, I am in you!
(For #Protospiel this weekend.)
2025 Communication Games Finalists
We are pleased to announce we have selected 16 finalists for the 2025 Communication Game Design Challenge by Life.Love Publishing and Jennifer Ann's Group.
Finalists represent the USA, Canada, the Philippines, Argentina, India, Georgia, France, the United Kingdom, and the Czech Republic! We are pleased to see a variety of experiences and cultures represented this year, and look forward to seeing their final submissions in July.
Please email contact@JenniferAnn.org for a copy of the official press release, or see our LinkedIn for the file.
Prowadzę dziś warsztaty z rysowania izometrycznych mapek :) są całkowicie nieprzydatne ale fajnie wyglądają.
18:30 warszawa. Siedziba stowarzyszenia Avangarda Targowa 66/22.
Wstęp oczywiście wolny.
[P] How you look should never define who you are. The Lion King failed this most basic of tests, just as many modern stories do. The two should never be connected in any way, because that's just begging to invite some manner of subconscious bigotry. I see so many fall for this whether they're cognizant of it or not. It's why Robin Hood continues to be my favourite animated Disney film of the pre-Iger era: It does so much right!
#psychology #disney #animation #gamedev #gamedesign
-11
[P] This is why I can get on the back of devs for failing at everything that Robin Hood succeeded with back in 1973. Diversify both sides, make the differences between them ideological rather than aesthetic. "Kids need to see who the bad guys are at a glance!" Kids watching Robin Hood back in '73 didn't have that problem! How about not expecting your audience to always be made up of the worst kinds of idiots? Respect goes both ways.
#psychology #disney #animation #gamedev #gamedesign
-9
[P] See, here's the thing about Robin Hood: There was no separation based upon looks. Both sides had light and dark fur; Both sides had scrawny, brawny, and portly body types! I want to point at this and aay, LOOK AT THIS. This is why I have issues with most things, because you'll separate those who look like X from those who look like Y and call them Good Guys and Bad Guys. A film from 1973 is doing better than you. Do pay attention.
#psychology #disney #animation #gamedev #gamedesign
-6
[P] I dug TLK as a kid, until I started seeing more & more how problematic it was. Which was a shame as I love films that celebrate quadrupeds. I'll take Balto and Wolfwalkers over TLK though hands down nowadays. I even prefer the second film with Kovu over the first, it's still somewhat problematic but a marked improvement over the first. It has far more enjoyable character writing too, if I'm to be honest about it. I genuinely prefer it.
#psychology #disney #animation #gamedev #gamedesign
-5
Initial design for climbing hook device. It's attached to the back of the harness and used to coil the cable so you can move at breakneck speeds.
All these spinning hazards yet they never catch on the clothing!
[P] I mean, let's compare with the Lion King, a film one might expect to be less troubled due to airing in the progressive '90a, yet... It's riddled with problems. It contends with a feudal monarchy keeping out clear underclasses, so that they can keep the gentrified wealthlands to themselves. And those selfsame underclasses are treated poorly & unfairly demonised at every opportunity. So, TLK is off to a bad start. So let's talk race!
#psychology #disney #animation #gamedev #gamedesign
-2
[P] Disney's Robin Hood IS furry bait, but... I can't help but keep coming back to how it's my fave pre-Iger Disney film. I say pre-Iger as I see two distinct eras of the corpiration's output which are nothing like one another. The reason I tend to fixate on Robin Hood is down to two factors: 1.) most pre-Iger D8sney films have a conservative vibe, except Robin Hood; 2.) it's oddly the least problematic from a bigotry perspective, I think?
#psychology #disney #animation #gamedev #gamedesign
-1
If I have an idea for a game that I could develop myself, but I'm not a designer and I can't find existing artwork/tilesets that would work, what are my options?
Are there people who make video game art assets for others based on certain requirements? Does this cost money? What if the final game is to be #FOSS?
I wrote an article about my non-violent game design approach.
See it as a little sneak preview to the actual work
Today, March 24, is the last day to submit your game pitch!
Communication Games Design Challenge
We will announce the Finalists March 31
Got a game idea that promotes communication and prevents violence? Enter the 18th Annual Life.Love. Game Design Challenge by March 24!
Well... I guess... I have a blog now! Now i can finally write down all my thoughts in epic length haha.
Seriously, you can find multiple things there.
- Philosophy
- Game Design
- Poems
- Book suggestions
- And anything else thats on my mind
I invite you to take a look
https://blog.dominik-dammer.de/
$10,000 Life.Love.Game Design Challenge
The theme for the Eighteenth Annual Life.Love. Game Design Challenge is #Communication. Communication skills and technologies help to protect adolescents from violence and decrease the likelihood of violence occurring in their communities.
https://www.ggda.org/news/10000-lifelovegame-design-challenge